#include <cs_AssetRecord.h>
◆ addThrottlingCountdown()
void asset_record_t::addThrottlingCountdown |
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◆ empty()
void asset_record_t::empty |
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◆ id()
◆ invalidate()
void asset_record_t::invalidate |
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◆ isThrottled()
bool asset_record_t::isThrottled |
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◆ isValid()
bool asset_record_t::isValid |
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Returns whether this record is valid.
◆ setThrottlingCountdown()
void asset_record_t::setThrottlingCountdown |
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uint8_t |
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◆ assetId
ID of the asset, unique field.
◆ lastReceivedCounter
uint8_t asset_record_t::lastReceivedCounter = 0xFF |
Set to 0 each time this asset is scanned.
Increment at regular interval.
Value of 0xFF marks the record invalid.
◆ myRssi
Most recent RSSI value observed by this Crownstone.
◆ throttlingCountdown
uint8_t asset_record_t::throttlingCountdown = 0 |
When not 0, no mesh message should be sent for this asset.
Decrement at regular interval.
The documentation for this struct was generated from the following file: